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AI Insights · Timothy · July 2021

Top 5 3D Anime Games on Android in South America, Q2 2021

In Q2 2021, 3D anime games on Android saw varied performance trends in South America. Here's a look at the top five games and their metrics.

Top 5 3D Anime Games on Android in South America, Q2 2021

In the second quarter of 2021, the 3D anime games category on the Android platform showed notable performance trends in South America. Data from Sensor Tower highlights the weekly downloads, revenue, and active users for the top five games in this category.

Genshin Impact: Natlan Launch

During Q2 2021, Genshin Impact: Natlan Launch experienced a dynamic quarterly performance. Weekly revenue peaked at approximately $144.6K in the final week of June, with other significant spikes such as $113.3K in mid-May and $100.6K in early June. Weekly downloads showed variability, reaching a high of around 96.7K in early May and a low of 70.8K at the end of June. Active users demonstrated a consistent upward trend, starting at about 396.4K at the end of March and peaking at roughly 481.9K by the end of June.

NARUTO X BORUTO NINJA VOLTAGE

NARUTO X BORUTO NINJA VOLTAGE saw fluctuations in its weekly revenue, with a notable peak of approximately $9.4K in early May. Weekly downloads were relatively stable, with a high of around 85.7K at the end of March and a low of 48.7K in early May. Active users showed a slight decline, starting at about 226.6K at the end of March and ending at roughly 190.8K by the end of June.

High School Simulator 2018

High School Simulator 2018 maintained a steady performance in terms of downloads, peaking at around 50.2K in late April and seeing a low of 34.9K at the end of June. Active users also saw a gradual decline, starting at about 120K at the end of March and dropping to approximately 98.8K by the end of June.

ONE PIECE Bounty Rush

ONE PIECE Bounty Rush had a varied performance in Q2 2021. Weekly revenue showed a peak of around $6.1K in mid-May. Weekly downloads were highest at approximately 52.6K in mid-April and lowest at around 25.9K at the end of June. Active users saw a peak of about 138.7K in mid-April, ending the quarter at roughly 110.3K.

Guardians of Cloudia

Guardians of Cloudia, released in late May, showed rapid growth. Weekly revenue spiked at around $54.6K by the end of June. Downloads were significant, with a peak of approximately 141.2K in late May and 94.4K at the end of June. Active users also showed strong growth, starting at about 100.4K in late May and reaching approximately 157.6K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021